An Introduction to SpriteKit Part 2: Actions, Sequences and Gesture Recognizers
In the first part of the tutorial series, you have learned all you need to know about scenes, nodes, labels and points in SpriteKit by centering a label on the screen. In this part, you will move the label when you tap the screen...
Announcing the iOS Game Starter Kit
Do you want to build your own app and make money on the side? A year ago, we launched appcoda.com and started to publish extensive iOS programming tutorials. We love the hands-on approach to learn programming. So in every...
Developing a Simple Maze Game Part 3 – Collision Detection
Editor’s note: This is part 3 of our simple Maze game series. Previously, we showed you how to make use of accelerometer to move the pacman. In the final part, we’ll finish the game by implementing collision...
Creating a Simple Maze Game for iPhone – Part 1
Editor’s note: After we published the animation tutorial a few weeks ago, we got quite a lot of requests about publishing a complete game tutorial. This week, Rafael will show you how to write a simple Maze game using the...